Gamifying Thrones:
Making Students Heroes in their Own Arthurian Adventure
Extended Poster Materials
by: Margot Behrend Valles, Assistant Professor F-T, Department of English
About:
This page is an in-depth and accessible extension of the Gamifying Thrones poster produced for the Lily Teaching Fellows Program by Margot B. Valles. It provides all the information that is available on the physical poster along with additional information, resources and notes. All information provided here is screen-reader friendly. All images include embedded descriptions or are merely decorative.
Project Overview
Guiding Questions
Can we excite students’ interest in required courses?
What about courses that include really old stuff- like materials from the Middle Ages?
Would adding elements from video and tabletop games increase student learning, engagement and motivation in such courses?
Guiding Goals
Increase student learning
Increase student engagement
Increase student motivation
Increase students’ perception of relevance of course material to their lives
Strategies & Methods
These RPG elements among those incorporated in the course
- Avatar creation
- Character Sheet roll-ups
- Choose Your Own Adventure Stories
- Turn based battles
In addition, students collaborate to create challenges to send to other students
The writing assignments are reflective and designed to gauge learning, motivation and engagement.