Gamifying Thrones: CYOA: Gigantomachia

Here you can follow one of the CYOA (Choose Your Own Adventure) Games I created for students in 241c using Twine (twinery.org) to teach our key concept of Gigantomachia (slaying the giant as a sign of the hero’s maturity, un-giantliness and readiness to pursue his/her primary adventure):

Kondra the Giant

An illustration of a giant, wielding a club, chasing a young man
Giant pursuing Jack

 

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